
Match structure
Multiplayer is 1 Michael Myers vs 4 playable Civilians. The twist is that the map is also populated by resident NPCs. Michael wants to turn the town into a graveyard; the Civilians are trying to warn and rescue residents while creating a safe exit.
Michael’s objective loop
- Find and kill residents, with Special Targets offering better rewards.
- Use Killer Sense to stalk, track and build Stalk tiers.
- Use darkness and Shape Jump to reposition out of sight.
- Cut power or trigger Blackout effects to create safer stalking windows.
- Stop civilians before they can mobilize residents, police and escape routes.
Civilian objective loop
- Search points of interest for resident NPCs, loot, phones, hiding spots and potential exits.
- Convince residents that Michael is a real threat.
- Use successful conversations to trigger more police calls, hiding commands or NPC companionship.
- Find weapons, distractions and key items.
- Activate one of the possible randomized escape routes.
New players should start with the beginner checklist.

Escape routes are not fixed-route guides yet
Official material explicitly says item and escape locations change between matches. That makes any pre-launch article claiming exact guaranteed escape coordinates suspect. Our map pages stick to confirmed landmarks until the launch build can be observed.
What happens when a civilian dies?
Death does not necessarily end that player’s participation. Eliminated players can return as a Sheriff’s Deputy or Dr. Loomis and support the remaining civilians. Michael cannot simply be killed; enough resistance, equipment and manpower can instead detain him and send him back to Smith’s Grove.
Private matches, duplicate civilians, crossplay
A July developer Q&A confirms private matches for up to five players, duplicate civilians, an in-game friends list, and crossplay across all launch platforms. The same Q&A says cross-progression is not currently planned. Platform details live on the PC & platforms page.